Sicilian Defense Epic LitRPG Adventure Fayroll Book 5 eBook Andrey Vasilyev Jared Firth
Download As PDF : Sicilian Defense Epic LitRPG Adventure Fayroll Book 5 eBook Andrey Vasilyev Jared Firth
Sicilian Defense Epic LitRPG Adventure Fayroll Book 5 eBook Andrey Vasilyev Jared Firth
The ending - a suspenseful buildup and hook into the next book, but also a cliffhanger of a type I don't appreciate.In general, the book feels a bit vague. The story doesn't flow as it should and pacing is sometimes irregular. At times it feels like the author is picking events out of a hat, then tries to tie them together in a VR world which seems curiously incomplete.
Within the real world - our MC Kif grows the paper staff by four, with one being a mole for a competitor involved in a deadly serious game with Kif's bosses.
It's difficult to understand the real reason that Kif has gotten so much attention and compensation. He did write a good series of articles and found a unique quest line within the game, but that seems insufficient reason for the promotion, cars, property, and money.
The antics of Kif's bosses are also a bit unusual. They may reflect an imagined reality in Russia, but too often feel like episodes of the silent pictures Keystone Cops!
Programmers as upper level executives - not if a company wants to remain both operational and profitable. It's a different business acumen and thought process.
Where does the series go from here? In the VR world, finishing out the current quest and the two more within the current quest line. Plus, what ever additional quest, clan games, God's in overwatch, and interpersonal relationships the author cares to throw in. Good Russian meals and lots of vodka in real life. Maybe we may even begin to find out what's really going on...
Tags : Amazon.com: Sicilian Defense: Epic LitRPG Adventure (Fayroll - Book 5) eBook: Andrey Vasilyev, Jared Firth: Kindle Store,ebook,Andrey Vasilyev, Jared Firth,Sicilian Defense: Epic LitRPG Adventure (Fayroll - Book 5),LitHunters ltd.,Fiction Fantasy Epic,Fiction Fantasy General
Sicilian Defense Epic LitRPG Adventure Fayroll Book 5 eBook Andrey Vasilyev Jared Firth Reviews
There is a lot of in real life in this book that seams super crazy to me. The game's creator run their business like straight Russian Mafia and a little like feudal lords. The office politics is the same as I have seen. His insights into women's world is spot on. The game is starting to feel more like work than play, but this story is still highly entertaining..
MC is a pansy.. RL is painful to ready was just skipping it all together. To find a virtual weakly of MC.
Dear author, how can you have an MC that is under leveled, weak in combat, and always running from fighting?
How can this get any followers is beyond me!
This is as for as i go on this series.
The in game material was fine but the real life adventures were needlessly convoluted. 1st 1/8 of the book was real life and it was hard to get into Hagen's in game progression there was so much real life nonsense.
The first 18% of the novel feels slightly out of place. It’s entirely real world story dealing with the newspaper. There is drama as the newspaper expands and hires new employees. There’s an odd cultural posturing between the pretty girls. There’s also an introduction of a rival for the game company.
In the game, the main character (MC), Hagen, is on his own again and has a quest to bring back the gods. A lot of the in game story feels like a series of almost random quests that while related to the main quest, don't actually advance it. Much of the novel feels like filler or a setup for the next book.
There's no real end either. Instead there are things the MC plans to do in game but the story ends before anything actually happens and the reader is left hanging. Not my favorite story in the series.
Score 6 out of 10.
Our hero Kif, whilst trying to complete the quest from the Goddess, ends up becoming involved in more quests through no fault of his own.
After helping an old colleague from his early days in Fayroll, he then learns that the Double Shields are trying to find him. After completing the second stage of the quest from the Inquisitors, he ends up in the Borderlands, having to prove who he is, fight a duel to the death for one of his NPC friends, and the. Arrange for help from the Wild Hearts.
Another good book in the series. It’s great enjoying how quickly these are able to be translated.
Not much happens and the series is slowly getting dull to me. I am a huge fan of this series but it just drags on and on without really pushing the plot. The real life stuff isn’t interesting to me anymore and makes me just want to skip it. The in game trudges along so slowly introducing people and events that keep dragging on. I’ll give the next book a chance and if it doesn’t improve won’t be continuing.
There was no real progression of the real world sequences. The character made no progress and ended up not discoverng anything. He ended with more questions than he had at the start and not a single one answered....
His in-game progression was minute. He completed quests but learned almost nothing. We lost track of the Gray Witch and almost all of the other characters.
We literally only saw three other players from all of the past books combined. The obsession with NPCs is weird and non-progressive. And he gained only about 3 levels and no noticeable abilities or gear worth anything. The abilities he did get (misdirection and 20% damage to hand-to-hand) never came into play and we learned nothing about the previous story arcs.
The more I think about it the more I think this book is one-star, instead of the three I originally gave it.
*changes score*
Do better, man.
The ending - a suspenseful buildup and hook into the next book, but also a cliffhanger of a type I don't appreciate.
In general, the book feels a bit vague. The story doesn't flow as it should and pacing is sometimes irregular. At times it feels like the author is picking events out of a hat, then tries to tie them together in a VR world which seems curiously incomplete.
Within the real world - our MC Kif grows the paper staff by four, with one being a mole for a competitor involved in a deadly serious game with Kif's bosses.
It's difficult to understand the real reason that Kif has gotten so much attention and compensation. He did write a good series of articles and found a unique quest line within the game, but that seems insufficient reason for the promotion, cars, property, and money.
The antics of Kif's bosses are also a bit unusual. They may reflect an imagined reality in Russia, but too often feel like episodes of the silent pictures Keystone Cops!
Programmers as upper level executives - not if a company wants to remain both operational and profitable. It's a different business acumen and thought process.
Where does the series go from here? In the VR world, finishing out the current quest and the two more within the current quest line. Plus, what ever additional quest, clan games, God's in overwatch, and interpersonal relationships the author cares to throw in. Good Russian meals and lots of vodka in real life. Maybe we may even begin to find out what's really going on...
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